Research to evaluate and analyse virtual crew stations as a tool for procurement and training. Also includes work to understand integration of 3-D imaging and display technology in the fields of remote telepresence, and cognitive aspects of operator performance. Also includes work to assess the physiological impact imposed by man, the task, and the environment. Also includes work to understand techniques for measuring performance in VR environments. Also includes work to understand the nature of physiological and psychological interactions between humans and VR, and the value of VR in design and training systems.